Requirements
Required Assets
- A playable demo, for juror evaluation
- A video trailer or gameplay video & 2 screenshots (16x9)
- A game website (Steam/online marketplace page or Itch.io pages are acceptable) & logo in 1:1 square format
Presence
- Your game studio must be located in the Pacific Northwest (Washington, Oregon, or Vancouver BC). We do accept up to 5 out of town games per year.
- We ask that games that also applied for and were accepted into PAX pass their spot to the next game in line, to give lesser known developers a chance at the spotlight.
- To keep our line-up diverse, a single game is limited to exhibiting a maximum of 2 times at SIX and will receive a 10% score deduction from your final juding score on your second year applying.
- For SIX Online, developers are not required to be on-stream, although they're encouraged to be present in Twitch chat to engage with fans or answer questions.
Limitations
- Tabletop and alt-control games of all kinds are highly welcome! However, it is your responsibility to coordinate delivering a copy of your game to us before the May 4th deadline. We will not accept physical games that submit on the last day of applications.
- Hard-wired internet is not available due to costs, and while complimentary Wi-Fi will be provided to exhibitors, we cannot guarantee its stability or uptime. We strongly recommend offline modes, or tethering if connectivity is a must for your game.
- For SIX Online, streaming multiplayer and alt-control games is challenging, so we will either use single-player modes or use pre-recorded gameplay videos instead. Developers are welcome to provide longer gameplay videos for this purpose.
- To ensure a fair playing field and respect the originality of creators, games that currently make use of AI-generated visual art, animation, audio, voice overs, or writing/narrative are not allowed in SIX. Games that are found to contain generative AI in their gameplay assets will be disqualified from showing either in-person or online.
Selection Process
Although we wish we had room for all the games that apply, we have space for just 25 games while receiving 50-60 applications each year. Our selection process consists of a panel of volunteer jurors from the Seattle Indies community, with each game receiving at least 4 jurors playing and reviewing it.
Each juror is asked to score the game on 4 categories (Game Design, Art, Audio, and Overall) on a 1-10 scale, and the average of all 4 scores is used. The average of all juror scores is then used to determine the game's final score. At the end of jurying, we select the 25 highest-scoring games.
Our jurying system guarantees that:
- Your game will be played by 4-5 jurors.
- You will receive an email and PDF containing your juror feedback, including a list of actionable suggested improvements, and a list of positive quotes about the game. You can view a sample here for an idea of what to expect.
- You retain the right to use said quotes in PR & presskit materials (attributable to Seattle Indies Expo).
Costs
- It costs $6 to apply to SIX. Our volunteers sink a lot of time and love into jurying and providing feedback - to respect their efforts, we require this as a minimum barrier to entry.
Applications are currently closed, and will open up on April 1st.
Until then, you can sign up to get an email reminder when applications open.